Level Layout Design
By Space Toothpaste Ben ( Technical Lead ) Chandra ( Creative Lead ) Cynthia ( Artist ) Douglas ( Layout Designer ) Mateo ( Systems Designer ) Following Tuesday's meeting, we have discussed further details that will entail in Falling Apart . This meeting was mainly to communicate our ways of adding to the design brief of the game and starting on our first steps. We decided on the floor plan and its placement of physical components with consideration for possible VR locomotions we could use for the game. Level Layout Design The level layout design will include one main pentagonal chamber and four sub-chambers connected by three protruding tunnels. There will be placements of various windows and machines/systems laid upon the cells. The main chamber will accommodate the main computer system. The three sub-chambers will contain respectively the systems for life support, lights control and power generations. Systems Key Descriptions Main Computer collates all errors into one place